OREILLY GETTING YOUR GAME OUT THERE TUT-OXBRiDGE


OREILLY GETTING YOUR GAME OUT THERE TUT-OXBRiDGE

OREILLY GETTING YOUR GAME OUT THERE TUT-OXBRiDGE | 290.52 MB

University of OXford & University of camBRiDGE
...is a collective term for characteristics that the two institutions share.
-- PUBLISHER -----> Infinite Skills
-- LECTURESHIP ---> Getting Your Game Out There
-- LECTURE DATE --> 05-2017
04-2017 {Published}
-- PERIOD in HRS--> 01
-- SCALE ---------> 07x50mb
-- LECTURE LINK --> https://goo.gl/ju0ju2
Video game journalist Jason Imms has seen some of the best and worst
games, game pitches, and game press releases the world has ever known.
This experience, and the associated experience of seeing which games
sell and which games don't, compelled him to create this instructional
series on how to best promote a game in today's overheated video game
market.
This course offers current and aspiring game developers an insider's
look at games marketing, networking, crowdfunding, social media
presence, promotion, and how to be noticed by the press and influencers.

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